Every maths topic.
It covers the same topics as school maths: number, calculation, fractions, measures, shape and data, but against the clock. Knowing the number facts quickly leaves more time for the questions that need thinking.
- Mental arithmeticAdding, subtracting, multiplying and dividing in your head, plus written methods for bigger numbers.In Rush: Add & Subtract, Multiply & Divide
- Place value and numberWhat each digit is worth, rounding, negative numbers, Roman numerals, factors, multiples and primes.In Rush: Know Your Numbers
- Fractions, decimals and percentagesFractions of amounts, equivalent fractions, changing between the three forms, and percentages of amounts.In Rush: Fractions & %
- Ratio and proportionSharing in a ratio, scaling a recipe up or down, and finding the cost of one.In Rush: Fractions & %
- SequencesFinding the rule in a sequence, then the next term or a missing one.In Rush: Sequences
- AlgebraMissing numbers, simple equations, formulas with letters, and the order of operations.In Rush: Order & Algebra
- AnglesAngles on a straight line, round a point, and inside triangles and quadrilaterals.In Rush: Angles, Shape Facts
- 2D and 3D shapesThe properties of polygons and solids, lines of symmetry, and which solid a net makes.In Rush: Shape Facts
- Area and perimeterPerimeter and area of rectangles and shapes made from them, and the volume of cuboids.In Rush: Shapes & Space
- MeasuresMetric and imperial units, converting between them, and reading scales.In Rush: Know Your Numbers
- Time and moneyClocks, timetables, how long things take, giving change, and speed, distance and time.In Rush: Money & Time
- Data and averagesBar charts, pie charts, line graphs, tables and Venn diagrams, and the mean, median, mode and range.In Rush: Data & Chance
- Word problemsA short story with the calculation hidden inside it. Papers often set problems with more than one step; most of Rush's are one step.In Rush: Add & Subtract, Multiply & Divide, Money & Time
Rush has a game for every topic here. It practises the quick parts: facts, rules, one-step questions and reading one value from a chart or table. Problems with several steps, and charts with several questions hanging off them, are best practised on paper.
How each exam tests maths
- 11+
- Short questions against the clock, often with five options: number, measures, shape and data, with no calculator.
- CAT4
- Quantitative reasoning: number series and number analogies, more pattern spotting than school sums.
- ISEB Pre-Test
- Maths on screen, and the questions get harder or easier as your child answers.
- Common Entrance
- Written papers set by ISEB and marked by the senior school, at 11+ or 13+.
- KS2 SATs
- An arithmetic paper and two reasoning papers in May of Year 6.
Good places to start
The quick number skills every other topic leans on, then putting them to work in a story.
- Mental arithmeticAdding, subtracting, multiplying and dividing in your head, plus written methods for bigger numbers.
- Fractions, decimals and percentagesFractions of amounts, equivalent fractions, changing between the three forms, and percentages of amounts.
- Word problemsA short story with the calculation hidden inside it. Papers often set problems with more than one step; most of Rush's are one step.
Questions.
What maths is on the 11+?
Mostly the national curriculum up to the end of Year 5 or the start of Year 6: number, calculation, fractions, measures, shape, data and some algebra, often as short word problems.
Can children use a calculator?
No. 11+ maths is done without one, so quick mental arithmetic matters.
Is 11+ maths the same as SATs maths?
The topics overlap a lot. The 11+ comes earlier, usually at the start of Year 6, and leans more on problem-solving. SATs are in May of Year 6.
Does Rush help with the Year 4 times tables check?
Yes. The check is 25 questions up to 12 × 12, with 6 seconds for each. Multiply & Divide drills those facts until they come without counting, and it’s free.
Does Rush cover long word problems?
No. Most Rush questions are one step, so problems with several steps, and charts with several questions hanging off them, are best practised on paper. Rush does show charts, tables and diagrams, with one question on each, and it gets a child quick at the facts and single steps that longer problems are built from.
Practise maths in Rush.
- 11 maths games, 100 seconds each, easy at first and harder as your child improves
- Every miss kept with the right answer and why
- Free to start, with a new family game every day
On the App Store for iPhone and iPad

Multiply & Divide and Add & Subtract are free, and four more games too, plus a new family game every day. All 41 games are £24.99 a year after a free week1, or £3.99 a month.
11+ verbal reasoning ›11+ English ›11+ non-verbal reasoning ›